Every weapon, class by class
What each gun takes, what it cost in the Early Access Beta and when it unlocks, where a source this site uses has said. Underlines show each value's grade; a dash means nobody it uses has published it. Tap a weapon for its full record.
Assault rifles (8)
| Weapon | Calibre | Beta price | Unlock |
|---|---|---|---|
| Bushmaster M17S | 5.56x45mm | $0 | — |
| T-21 | 5.56x45mm | $1,200 (Season 02; was $600) | — |
| AK74 | 5.45x39mm | $800 (Season 02; was $1,600) | — |
| Galil | 5.56x45mm | $2,000 (Season 02; was $2,200) | Assault Lvl 10 |
| M4 | 5.56 MM | $2,800 | Assault Lvl 20 |
| FAL | .308 Win | $6,000 (Season 02; was $6,500) | Assault Lvl 35 |
| A-91 | 5.56x45mm | — | — |
| KH-2002 | 5.56x45mm | — | — |
SMGs (4)
| Weapon | Calibre | Beta price | Unlock |
|---|---|---|---|
| AMP-9 | 9x19mm | $1,375 (Season 02; was $900) | — |
| PP-19 Vityaz | 9x19mm | $1,200 | — |
| MP5 | 9x19mm | $1,800 (Season 02; was $1,500) | — |
| SUPER-45 | .45 ACP | $5,600 (Season 02; was $2,600) | — |
LMGs (2)
Marksman rifles (3)
Sniper rifles (5)
| Weapon | Calibre | Beta price | Unlock |
|---|---|---|---|
| Scout Rifle TD | 5.56x45mm | $1,200 (Season 02; was $1,100) | — |
| Mosin Nagant | 7.62x54mm | $4,500 | Recon 10 · $50,000 |
| SV98 | 7.62x54mm | $5,200 | Recon 19 · $100,000 |
| MK22 | .308 Win | $6,400 | Recon 25 · $150,000 |
| AMR 50 | .50 Cal | $14,800 (Season 02; was $8,800) | Recon 35 · $200,000 |
Shotguns (2)
Pistols (5)
Bow (1)
| Weapon | Calibre | Beta price | Unlock |
|---|---|---|---|
| Compound Bow | Standard Arrows | $1,350 (Season 02; was $800) | — |
Launchers (4)
| Weapon | Calibre | Beta price | Unlock |
|---|---|---|---|
| RPG-7 | 93mm rocket | $1,800 (Season 02; was $2,000) | — |
| MAAWS | 84mm AT shell | $2,400 (Season 02; was $2,600) | — |
| MGL-40 | 40mm grenade | $7,500 (Season 02; was $6,000) | — |
| 9K333 Verba | Surface-to-air | — | — |
Season 02 (from 15 October) (4)
| Weapon | Class | Beta price | Unlock |
|---|---|---|---|
| TCX Spear | Assault Rifle | $3,200 (Season 02) | Assault 20 · $100,000 |
| M14 | DMR | $7,400 (Season 02) | Recon 25 · $100,000 |
| PP-19 Bizon | SMG | $1,000 (Season 02) | None — Medic default |
| Evo-3 Ultra | LMG | $7,250 (Season 02) | Support 30 · $200,000 |
Underline colour is the grade · prices are the Early Access Beta vendor roster as AllThings.How recorded it on 24 Aug 2026 · “—” means no source this site uses has published it · each weapon’s page carries the full record
Why there is no tier list on this page
A tier list ranks guns by how fast they kill, and that cannot be worked out honestly yet. Time-to-kill needs a player’s health and the rule for how armour cuts damage, and BULKHEAD has published neither. Recoil, which decides how many shots actually land, is not published at all. A list built anyway would be the author’s assumptions dressed as stats. So this page sticks to what is on record: what each gun is, what it cost, when it unlocks, and what is coming.
Why there are no damage or fire-rate figures here
BULKHEAD has published no damage, fire-rate, range or handling figures for any weapon. The numbers that circulate come from fan sites that extract them from the game files; they name no build, they disagree with each other, and the sites that publish them compete with this one. Until a figure can be checked — from the publisher, or from a measurement with a named build — this site leaves it out rather than reprint someone else’s table.
What the beta prices say, class by class
These are the Early Access Beta vendor prices AllThings.How recorded on 24 August 2026, before launch. The Season 1 patch notes changed several prices at launch, and none of the changes they list is a weapon, but the roster is still a beta snapshot rather than a current price list.
What a gun costs you per life →
- Assault rifles: the Bushmaster M17S was free; the FAL was the dearest at $6,500, with the M4 at $2,800.
- SMGs: from $900 for the AMP-9 to $2,600 for the Super-45.
- LMGs: $3,200 for the M249 SAW, $4,500 for the PKM.
- Marksman rifles: $2,400 for the SKS, $4,800 for the SVD, $6,000 for the BMR-308.
- Sniper rifles: from $1,100 for the Scout Rifle TD to $8,800 for the AMR 50, the dearest gun on the roster.
- Pistols: all under $1,000, from $200 for the GGX 17 to $900 for the Deagle.
- Launchers: $2,000 for the RPG-7, $2,600 for the MAAWS, $6,000 for the MGL-40.
When they unlock
Only a few unlock levels have a source this site uses. One is official; the rest are AllThings.How’s beta records, from a condensed progression track that may not match Early Access.
How unlock levels and payments work →
- Deagle: Career 85 at Season 1, changed from Career 90 (official, Season 1 patch notes).
- Galil, M4 and FAL: Assault 10, 20 and 35 (beta vendor roster).
- Mosin Nagant, SV98, MK22 and AMR 50: Recon 10, 19, 25 and 35, for $50,000, $100,000, $150,000 and $200,000 (beta sniper guide).
Four new guns in Season 02
BULKHEAD’s Season 02 Preview of 9 October names four weapons arriving with the season on 15 October: the TCX Spear assault rifle, the M14 DMR, the PP-19 Bizon SMG and the Evo-3 Ultra LMG. It gives their classes and nothing else — no price, unlock, calibre or stats.
Common questions
What is the best gun in WARDOGS?
No published data can settle it: time-to-kill depends on player health and armour rules BULKHEAD has not released, and it publishes no weapon stats. What is on record is each gun's class, calibre and beta price. Rank them yourself on the tier list maker.
Is there a WARDOGS weapon tier list?
Not an official one. Fan tier lists exist, but none can rest on published time-to-kill. You can build your own and share it on this site's tier list maker.
Is there a stats page for WARDOGS weapons?
BULKHEAD publishes none. Fan sites print figures they extract from the game files; this site does not reprint them, because they name no build, disagree with each other and come from competing sites.
What is the most expensive gun in WARDOGS?
In the Early Access Beta vendor roster, the AMR 50 sniper rifle at $8,800, ahead of the FAL at $6,500. Those are beta prices recorded on 24 August 2026.
What new guns are in WARDOGS Season 02?
Four, per BULKHEAD's 9 October preview: the TCX Spear assault rifle, the M14 DMR, the PP-19 Bizon SMG and the Evo-3 Ultra LMG, from 15 October.
Sources & verification
Prices and calibres are AllThings.How's Early Access Beta vendor roster (24 August 2026, re-read 10 October). BULKHEAD has published no weapon statistics, and this page reprints none of the fan extractions of the game files.
| Source | Type | Read |
|---|---|---|
| AllThings.How · Sehaj Padda, “Wardogs: All Weapons in the Early Access Beta,” 24 August 2026Secondary beta vendor report. Prices are the recorded beta snapshot, not a verified current vendor list. The live article can change after the original record date shown on each field. | Observed in a build | 2026-10-10 |
| AllThings.How · Sehaj Padda, “WARDOGS Sniper Rifle Guide: How to Unlock the Mosin and SV98,” 6 September 2026Secondary report about the condensed closed-beta progression track. These unlock levels are not a verified Early Access progression table. | Observed in a build | 2026-10-10 |
| BULKHEAD · Pre-Load Live & Season 1 Changelog, 9 September 2026Published 22:46:09 UTC. Records server-browser, voice, stability, progression and economy changes from beta to Season 1. | Publisher stated | 2026-09-11 |
| BULKHEAD · WARDOGS Season 02 Preview, 9 October 2026Published through Steam at 16:00:14 UTC (Steam News API gid 1846018067933823). The complete announcement names four weapons, a Molotov, four vehicles, three buildables, rain behaviour, an experimental Wager Vendor, headline balance work and Season 02-only Lonestar bonuses. It repeats the 15 October release date, says full balance notes and a maintenance window will follow early the next week, and gives no start time, patch number, item prices, unlocks or numeric combat values beyond a 20% losing-team vendor discount that activates at least 40 points behind second place. | Publisher stated | 2026-10-09 |


