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WARDOGSSOURCED GAME GUIDESON STEAM

Tools

What does one death cost you?

You buy your kit every life out of one bankroll that carries between matches. So the number that decides how you play is not what a rifle costs — it is what a rifle costs minus what that life earns, repeated until the money runs out.

A community beta guide reports half price below Wardog Level 9. Check your vendor before enabling this scenario; recorded prices may already reflect a discount. Prices you enter are final and are never discounted again. Read the economy rules.

KNOWN SUBTOTAL
NET PER LIFE
AFFORDABLE DEPLOYMENTS

Choose your kit below to begin.

Primary weapon
Sidearm
Backpack
Armor
Utility
Medical
Additional medical item
Primary ammunitionSelect its weapon first. Only documented ammunition matches are offered.
Sidearm ammunitionSelect its weapon first. Only documented ammunition matches are offered.

These are planning slots. Carrying capacity, unlock eligibility and the current build’s vendor rules still need checking in game. Vehicle purchases are separate. Every selected item links to its database record; unknown prices stay unknown.

How to read this

Choose equipment, then enter current cash and expected earnings per life. The picker includes 31 recorded weapon prices from the beta database. Add the final unit price shown in your vendor to override a record or fill a gap. Those manual prices are your inputs, not verified database figures.

A complete kit total requires a valid price for every selected item. You pay before deploying: if you cannot buy the first kit, projected earnings cannot fund it. The deployment estimate assumes the same kit cost and earnings each time, with no other spending or income.

Beta prices can change. Check your vendor, unlock access and carrying capacity before buying. A recruit-discount scenario adjusts recorded prices only; your final vendor prices are never discounted again.

What this deliberately does not do

Rank weapons
A cost-per-kill tier list needs damage, time-to-kill and hit rates. None of those has been published, and ranking on price alone would just rank on price while looking like it ranked on value.
Guess your income
Objective control, revives, spotting, transport, supply and repair all pay, and no figure for any of them exists in official text. The box stays yours.
Price vehicles into a life
Vehicles are a different purchase on a different timescale. Putting a $500,000 vehicle in the same kit as a $600 rifle would make the economy look impossible for no reason.
Guarantee live prices
The optional recruit scenario uses the community-recorded 50% discount below Wardog Level 9. It is not an official launch guarantee. Enter final vendor prices to override a beta record; those prices are never discounted a second time.

Where the numbers came from

Every price links to its own database row, which carries its source, its grade and the date it was read. The $10,000 starting balance is BULKHEAD’s own figure, and it seeds the account once rather than refilling each life — see how the cash economy works. For what a grade means, see how we source and grade.