The axes are under Settings, not Keybindings
This is the answer for most people who arrive here. You open Keybindings, look for pitch and roll, and they are not there — because the helicopter mouse axes live under Settings instead. Nothing in the menu tells you that, which is why the question keeps being asked on Reddit and in Steam threads rather than answered once. The community FAQ that documents this also offers a starting point of roughly 60–65% for helicopter pitch and roll sensitivity. Read that as one player’s starting point, which is how the FAQ itself frames it, and not as a recommended value — nobody official has published a range.
Spacebar is already doing something
The same FAQ reports that Spacebar carries a hidden helicopter weapon function which the visible keybindings do not expose and cannot clear. The practical consequence is narrow and worth knowing before you rebind anything: in an armed helicopter, a flight control bound to Spacebar can fire. Until that is fixed, the FAQ’s advice is to keep flight controls off Spacebar entirely. This is a reported behaviour in a pre-release build, not a documented feature, and BULKHEAD has not acknowledged it.
One key cannot do two jobs
Also reported: WARDOGS currently treats some custom bindings as globally exclusive, so a key assigned to an infantry action will not also take a vehicle action. If you are used to layering an on-foot layout and a cockpit layout over the same fingers, that is the thing that will not work. To clear a binding at all, the FAQ describes Settings › Controls › Keybindings, selecting the assigned key, and pressing Delete — there is no visible unbind button.
- Unbind: Settings › Controls › Keybindings › select the key › Delete
- A key bound to an infantry action will not also serve a vehicle action
- Helicopter pitch and roll sensitivity: Settings, not Keybindings
Flight Assists is a master switch
There is a single Flight Assists toggle rather than a set of them. The FAQ’s account is that experienced pilots turn it off for more freedom and accept a helicopter that is harder to stabilise — which is a description of a trade, not a recommendation, and it is the only description of the flight model in circulation. No official statement describes what the assists actually do.
What BULKHEAD has published about flying
Very little, and it is worth separating from the above. Helicopters appear throughout official footage and screenshots. One is named in the studio’s own text — the Littlebird, which the Supporter Pack listing sells a “Taxi” camo for. And transporting friendlies to the Control Zone is one of the three actions BULKHEAD names as paid, which is the studio saying, in the only way it has, that flying a full cabin is a job rather than a joyride. No handling figure, no keybind, no price for any aircraft has ever been published.
The helicopters anyone has a record of
Three, at three different grades. The Littlebird is official — BULKHEAD names it. The Mi-28 Havoc and the Huey come from a beta guide by the outlet that also recorded the weapons vendor screen, so their figures are Early Access Beta records rather than launch values, and the outlet disclaims them itself. The Havoc’s $500,000 is the largest single figure anyone has recorded for anything in this game, and even its unlock level is disputed between two articles by that same outlet.
| Helicopter | What is recorded | Grade |
|---|---|---|
| Littlebird | Named by BULKHEAD; a “Taxi” camo sold in the Supporter Pack | Publisher stated |
| Mi-28 Havoc | Attack helicopter, 2 seats (pilot + gunner), $500,000, Pilot Level 35 | Observed · Early Access Beta |
| Huey | Exists, and nothing else — no seats, unlock or price recorded | Observed · Early Access Beta |
What to do with a page made of player reports
Use it to find the menu, then trust your own build over this page. Everything specific here was written against Closed Beta 02 and you are playing the Early Access build, so a setting may have moved and a bug may have been fixed. That is not a reason to withhold it — it is the only account of these controls that exists, and “the axes are under Settings” saves a genuinely annoying ten minutes. It is a reason to say plainly that no part of this is the developer talking.
Common questions
Where are the helicopter controls in WARDOGS?
The mouse axes are under Settings, not under Keybindings — which is why they are so hard to find. Key assignments are at Settings › Controls › Keybindings. This is documented in a player-compiled FAQ on Steam's board; BULKHEAD has published no keybind list.
What helicopter sensitivity should I use?
The community FAQ suggests roughly 60–65% for pitch and roll as a starting point, and frames it as a starting point rather than a recommendation. No official range has been published.
Why does my Spacebar do something strange in a helicopter?
Players report that Spacebar carries a hidden helicopter weapon function the visible keybindings do not expose or clear, so a flight control bound to it can fire in an armed helicopter. Reported behaviour in a pre-release build, unacknowledged by BULKHEAD.
Can I use one key for both infantry and vehicle actions?
Reportedly not. WARDOGS is described as treating some custom bindings as globally exclusive, so a key doing an infantry job will not also take a vehicle one.
Which helicopters are in WARDOGS?
The Littlebird is the only one BULKHEAD names. A beta guide additionally records a Mi-28 Havoc — two seats, $500,000, Pilot Level 35 — and a Huey with no figures attached. Both are beta records, graded observed, and disclaimed by the outlet that took them.
Does flying actually earn you money?
Transporting friendlies to the Control Zone is one of the three actions BULKHEAD names as rewarded. It has never published what that or anything else pays.
Sources & verification
BULKHEAD has published nothing about how a helicopter is flown — no keybind list, no sensitivity range, no flight model. Everything specific on this page is from a player-compiled FAQ on Steam’s discussion board, stated as updated for Closed Beta 02, and every section says so.
| Source | Type | Read |
|---|---|---|
| Steam · “WARDOGS Keybind and Helicopter Controls FAQ”, WARDOGS discussionsA player-compiled FAQ on Steam's own board, stated as updated for Closed Beta 02, September 2026. It is the most complete account of the helicopter controls that exists anywhere, and it is still one player's account — BULKHEAD has published no keybind list, so there is nothing to check it against. | Unverified | 2026-09-10 |
| Steam · WARDOGS – Supporter Pack store listingBULKHEAD’s own listing for the paid edition. It is also where the three faction names, three weapon names and the Littlebird helicopter are published in official text. | Publisher stated | 2026-09-08 |
| Steam · WARDOGS official store listing | Publisher stated | 2026-09-08 |
| Official WARDOGS screenshots on the Steam store pagePublisher-published media. Used for what is legible on screen — the HUD, the CONTROL line naming a faction, two weapon slugs — and for nothing that is not. | Confirmed | 2026-09-08 |


