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WARDOGSSOURCED GAME GUIDESON STEAM

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How big is the WARDOGS map?

How big the WARDOGS map is, where it is set, and how the 2×2 km Control Zone sits inside it — four figures, all stated by BULKHEAD itself.

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4 / 4 RECORDS

How to read evidence grades

A row is graded by its weakest published cell — a sparse row can grade higher than a fuller one that publishes a less-confirmed value.

Each published value below is underlined in its own grade’s colour, so a row’s cells can disagree with the row chip above them.

NameValueStated inGrade
Control Zone size2 × 2 km, randomised (Publisher stated)Store listing (Publisher stated)Publisher stated
Hot Zone effectPlayers count double; cash pays double (Publisher stated)Top Questions announcement (Publisher stated)Publisher stated
SettingKolchia — the fight for PV-1, a rare resource (Publisher stated)Top Questions announcement (Publisher stated)Publisher stated
Total map area256 km² (Publisher stated)Top Questions announcement, 18 Feb 2026 (Publisher stated)Publisher stated
Evidence and context

256 km², with a randomised 2×2 km Control Zone inside it. Both figures are BULKHEAD’s own, from the store listing and the Top Questions announcement of 18 February 2026. No map or zone has ever been named on the record, which is why this page has four rows and not a gazetteer.

Wide terrain view of the WARDOGS map: valley floor, roads, ridgelines and powerlines
Image: BULKHEAD / Team17
Missing data and verification limits
Any map name
Not one map, region or Control Zone has been named in official text. The names circulating on other sites come from beta builds and are not published anywhere BULKHEAD controls.
How many maps there are
The 256 km² figure describes an area, not a count. Nothing states whether that is one map or several.
Where the Control Zone can appear
“Randomised” is the whole published description. No spawn table, no exclusion zones, no rotation.

Each row above is graded by how well it is evidenced, not by how complete it is — see how we source and grade for what a grade means and how it is checked. For the mechanics these figures sit inside, see Your first match, Reload & ammunition and Vehicles & logistics.

Where these rows came from

From here

The zone is where the match is decided — here is how

Size and setting explain the space. These explain what happens once your team is standing inside it.

You are here

You have just learned the map is 256 km², with a randomised 2 × 2 km Control Zone inside it

  1. Read how Control Zone scoring actually worksPresence, not kills, is what scores — and the Hot Zone inside the Control Zone doubles both a team’s count and its cash.
  2. See the three factions fighting over itKolchia’s fight for PV-1 is waged by VALKYRA, LONESTAR and MANTICORE — the CONTROL: line on your HUD names whichever one currently holds the zone.
  3. Work out how a squad actually crosses 256 km²The Control Zone is a small fraction of the map. Helicopters and transport are how BULKHEAD says players are meant to close that distance.