Mi-28 Havoc
Attack helicopter
$28,000 (Season 02; was $18,000) · publisher-stated price
Observed in a build · Values below retain their individual sources and build dates.
BULKHEAD’s 2 October hotfix says the CIWS now destroys a Havoc in around 6 seconds instead of 12. Seats, unlock and price below remain separately labelled beta observations.
Vehicle purchase and squad logistics · Helicopter controls · Protect your cash reserve

Recorded specifications
- Type
- Attack helicopter
Observed in a build · recorded in Early Access Beta · read 2026-09-09 · Source
- Seats
- 2 (pilot + gunner)
Observed in a build · recorded in Early Access Beta · read 2026-09-09 · Source
- Unlock
- Pilot track · $650,000 (Season 02; was $500,000). Level not restated
Publisher stated · read 2026-10-14 · Source
- Price
- $28,000 (Season 02; was $18,000)
Publisher stated · read 2026-10-14 · Source
Missing specifications
Not published for Mi-28 Havoc
These 1 fields have not been verified in our sources yet. See the evidence limits for vehicles.
- Resupply
Where these values came from
- AllThings.How · Sehaj Padda, “WARDOGS Havoc Gunner: Loadout, Costs, and the CIWS Threat,” 24 August 2026 — Secondary beta report about the Havoc and its countermeasures. Unlock costs, prices and progression can change between builds or wipes. Read 2026-10-10.
- BULKHEAD · WARDOGS Season 02 Patch Notes, 14 October 2026 — Published through Steam at 14:59:37 UTC on 14 October (Steam News API gid 1846651706674560; the complete 45,824-character post was read). It schedules maintenance on 15 October from 08:00 to 09:30 UTC — roughly 90 minutes of downtime before Season 02 goes live — and publishes the season's weapons, vehicles, buildables, balance changes, role-track XP and unlock changes, reward changes and a complete vendor price list. It does not use the words wipe or reset, and publishes no gold-bar exchange rate. Read 2026-10-14.
- wardogs.zone · game-file extraction of the WARDOGS item database, read 6 October 2026 — Third-party extraction of the shipping client's item data — names, vendor costs, unlock levels and costs, seats, weights and the in-game description text. Its changelog says the database is brought forward with each new build, but it names no build number, so every value citing it stays unverified until read off a running client. Item names here are its display names, which can differ from the names BULKHEAD uses in patch notes. Read 2026-10-06.
What a grade means, and how it is checked, is on how we source and grade.